11/4/2022 0 Comments Blender ac3d![]() Sergio Santagada, Artwork Chief, X-Plane. #BLENDER AC3D HOW TO#Can anyone provide me some hints on how to fix/correct the export feature? Is this export error within Blender settings/config or is the error within the. Anything you can imagine you would like to do within a simulator, AC3D is able to do X-Plane animations, light effects, airplanes, characters, any vehicles you could imagine, instruments, architecture, entire towns: AC3D is the answer. I'm not familiar enough with the Python/C language to determine the cause of the error. ac format, I receive the following red-lined errors: Traceback (most recent call last):įile "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_ac3d\_init_.py", line 266, in executeĮxport_ac3d.ExportAC3D(self, context, **keywords)įile "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_ac3d\export_ac3d.py", line 115, in _init_įile "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_ac3d\AC3D.py", line 70, in parseįile "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_ac3d\AC3D.py", line 67, in parseįile "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_ac3d\AC3D.py", line 136, in _parseįile "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_ac3d\AC3D.py", line 141, in _parseMeshįile "C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\io_scene_ac3d\AC3D.py", line 183, in _parseMaterialsĪttributeError: 'NoneType' object has no attribute 'image' When I try to export my Blender file to a. io_scene_ac3d folder contents: _ init _.py, AC3D.py, export_ac3d.py, import_ac3d.py.Intel i7-3520M, 8GB ram, AMD Firepro M4000 1GB ram. Hardware: EliteBook 8770W laptop, Windows 10 Home, 4, 圆4.I also tried enabling the addon within the Supported Level:Testing area program files/blender foundation/blender/2.79/scripts/addons_contrib program files/blender foundation/blender/2.79/scripts/addons I've enabled the ac3d folder contents in separate attempts for the directory folders as such: I'm trying to modify a Blender file object (aircraft instrument) then export to an. ![]()
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